Pure tempest cleric is a ton of fun. Yes, but not in the way you might expect. Wondrous item, uncommon (requires attunement) Your Intelligence score is 19 while you wear this headband. I didnt loot either of them till now but have the Int and Wis Headband and asking myself if i missed the CHA one. Feeblemind specifically alters your base ability score:. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. This is certainly not an item that should be in 5e, since it is an entirely different system that expects you to have floating +X bonuses where 5e intentionally avoids. This means any class can have Int-based skills and still have huge bonuses because of this. The headband grants the wearer an enhancement bonus to. Additional uses of combat spells are normally found on higher-level items. I was referring to the belts that set strength as high as 29. Tome of Understanding. Flavorwise, Intelligence is any information that a character knows is a fact, and is a representation of all of a character’s learning. The specific type of stat-altering magic items you're talking about (Gauntlets of Ogre Power, Headband of Intellect, etc. Cloak of Epic Charisma; Cloak of Epic Resistance; Gate Key; Gloves of Epic Dexterity; Headband of Epic Intellect; Horseshoes of the Peerless Steed; Mantle of Epic Spell Resistance; Mantle of Great Stealth; Periapt of Epic Wisdom; Intelligent Items. Description. There are dozens more dialog checks for races, classes, backgrounds, and other skills than there are for the four charisma based ones. 17. 14. Homebrew items not withstanding, 20 is pretty much it. 2. 0a. r/dndnext. Your wizard might be more ornery than an orc with a. All spellcasters in D&D 5e rely on a single stat (ability score) to cast their spells. 2: Shimmering Sting (Sp) Once per day, you can cast rainbow pattern. Headband: This slot consists of bands, headbands, laurels, phylacteries, and other non-head slot items that can be worn around the forehead. -5th Level Domain Spell “Wind Wall” is replaced with “Sleet Storm”. 13 for Selective Channeling feat if you want it, but you can bypass the requirement with a Headband of +Cha, and you can get a +2 one right as soon as Chapter 1 starts for free. If you put your points into dexterity, wisdom and charisma by level 19 you won't have a single saving throw below +4, and at level 20 you add 6 to that. ) just set your ability score to that specific value, if it's not already higher. Optional magic rules let you craft something in another slot for 50% increased cost. ) just set your ability score to that specific value, if it's not already higher. Put on the headband, then roll Intelligence to decide what the most optimal choice is. It was always wisdom but 5e has added new elements to charisma, sense of self etc. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. Ioun Stones. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. That would denote they high much higher wisdoms than charisma. They are usually countered by the target’s willpower, represented by. You should consider making a charisma main character so you can be the face of the party. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Rather than appearing as a multitude of colors, this spell manifests as a swarm of shimmering wasps. Getting Fly as a bonus action after casting a levelled spell is a lot of fun. These rings gave the wearer a slight boost to their charisma. Yes, there are several magic items in D&D 5E that can increase or change a character's charisma. Circlet of Persuasion. Magic Items headband of alluring charisma, headband of inspired wisdom, headband of mental prowess, headband of mental superiority, headband of vast intelligence, moon circlet. Charism is decent, helps you intimidate when you want. " "Spells modified by a metamagic feat use a spell slot higher than normal. BG3 is the third main game in the Baldur's Gate series. Whether those appear in the BG3 is TBD. A permanent boost, (or in Pathfinder, even a long term temporary boost,) however, provides its effect as if it were full points change in the attribute, increasing derived. This skill-focused build also includes nine skills with Expertise for. I am fine with the game as is however . Yes, you will see the charisma ones more often in any particular playthrough, but I would very much suggest you use the. When the cursed target’s Charisma becomes 2, it dies, and its head tears from its body and becomes a new vargouille. In addition, if you cast friends or charm person, the target must succeed on a Wisdom saving throw against your spell save DC to know that it was subjected to the spell. And both the complexity and the severity of emotions determine the charisma score. ago. This silver headband grants a +3 competence bonus on the wearer’s Charisma-based checks. Headband_of_Charisma . Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Wisdom helps you resist things where being aware of the existence of something counters it. Over time these masteries have been eclipsed by other classes which overcame a lot of the issues which. Start with a level in Rogue to get Expertise in Deception and Persuasion and 4 skill proficiencies (plus armor & weapon proficiencies and a couple extra hitpoints), then Illusionist Wizard the rest of the way. Effect Subtype > Charisma Score (alternatively choose "Choose ability score", "Charisma Saving Throws", or "Charisma Ability Checks") If you want/need to select the sources relevant to your game, or leaving it open will search all sources; Click the big blue "Filter Magic Items" button; The results are any item that includes the Bonus Charisma. You need a charisma of 11 to cast 1st level spells. so let's say you take a wizard 1 dip to be able to learn extra spells, you can keep intelligence at 8, use the headband to. Headband of the Ninjitsu. Aura moderate transmutation; CL 8th; Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Bot. There's a distinction between Temporary and Permanent Ability Scores. It's stacked and kind of overpowered in my opinion when you get to cash in on. Headband of Alluring Charisma: Helpful but not essential, so don’t pour too much money into it. Many types of Ioun stone exist, each type a distinct combination of shape and color. Yeah, if I need to go into melee I’ll go with shadow/booming blade. A headband of vast intelligence has one skill associated with it per +2 bonus it. Well my dm devised a plan for permanency so what are some elixers for charisma based stuff, and thanks so much!Roll d%. It has 25 Charisma. A temporary boost to an attribute adds to the attribute only for purposes of stat modifiers to skills and damages, lifting, Stat rolls, and ability to take attribute damage. So it's still good--at level 5, a Magic Initiate: Warlock will get two projectiles of Eldritch Blast (1d10 * 2) and and allowing you two instances of Hex (1d6 * 2). Strength is. Item Tags: Deception Headwear. (The periapt of wisdom and cloak of charisma are MIA, for whatever reason. ) Secondly, a score of 18 is the highest that a person "usually" achieves. At the center of the hilt is a cluster of roses, the largest of which is Reju. Headband of Mental Perfection +4: 1 lbs. The target takes 4d6 psychic damage and must make an Intelligence saving throw. On command, this elaborate golden headband projects a blast of searing light (5d8 maximized for 40 points of damage) once per day. That’s Charisma (Arcana). Firebolt Cantrip. Mastery (Legendary). If the owner is wearing the Cloak of Sweet Lies when this effect is activated, it also. 3rd level spells also give you access to counterspell, dispel magic, fireball, haste, magic circle etc. Tyler began playing tabletop RPGs with 3rd edition Dungeons and Dragons over 20 years ago. Get a headband of intellect. Pvtniss. Circlet of Persuasion Item 17. (Wheee telepathic spymaster) My proficiency bonus would be +3 because at levels 5-8 your proficiency bonus is +3, and I am Level 7. The Headband of Intellect sets your Intelligence. You can be super hot and have terrible Charisma like Chris Pine. Compare it to a bladesinger who can. When I equip a Headband of Alluring Charisma, my character's Charisma stat improves appropriately. Slot: headband. This D&D magic hat is fun for players, as it sets your Intelligence score to 19 while you’re wearing it–but it’s even better for DMs, who can use this to give all kinds of animals (everything from giant frogs to tyrannosauruses, which is a weird set of bookends, I admit, but here we are) a sudden boost of intellect, which can make. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. He has the best charisma. I read that many people use Owl's Wisdom when playing previous editions, but in 5e, this only exists as a (diminished) option of the Enhance Ability spell. 5e really tries to keep stats capped at 20 for balance purposes. DESCRIPTION. Circlet of Persuasion. Item Rarity: Uncommon. Crystal Hypnosis Ball. You gain a +1 bonus to AC while this dusty rose prism orbits your head. Wondrous item, uncommon. Leadership Score. (I know theres a +4 at the end of Chap 2 while searching with google. Business, Economics, and Finance. ago. You don't need a high charisma, nor every charisma based skill to enjoy this game. Feats Craft Wondrous Item, eagle’s splendor; Cost 2,250 gp. Note: it takes the headband slot, maybe see if you can combine it with a headband of int. Agonising Blast – When you cast Eldritch Blast, add your Charisma modifier to the damage it deals, unless it is negative. You have 19 INT. This silver headband grants a +3 competence bonus on the wearer’s Charisma-based checks. I don’t think a spellcasting stat should be set that high, but setting it. DESCRIPTION. This item must be worn for 24 hours to gain the benefits. Your Spellcasting ability modifier is then the same as your modifier for that attribute. Spell Description. If it succeeds on its saving throw, the spell ends. Your Charisma (Deception) check determines whether you can convincingly hide the truth, either verbally or through your actions. It’s that easy to calculate Spell Save. x, but an implementation much more like the 1e and 2e gauntlets of ogre power. Rush to Volo's Eye to hit 18 Charisma (and 7 Intellect) with the lvl4 feat to hit 20 Charisma. The times of whatever will boost it for you but generally you can only use those once before in a campaign if ever. He has the highest Charisma of all the companions. . Important to note for stats - if Larian follows official 5E rules, you need a 13 in both INT and WIS as a requirement to multiclass as a Druid and Wizard. Circlet of Persuasion Source Ultimate Equipment pg. For this reason, I believe the three uncommon versions of instrument of the bard – a doss flute, fochlucan bandlore, and mac-fuirmidth cittern – to be among the best uncommon items in the basic rules of D&D 5e. In Early Access they will only be able to gain a maximum of 3 Level 1 spells, which isn’t a huge amount. No. S. Your character can utilize music, magical effects, racial traits, costumes, and so much more, in addition to persuasive arguments. The Ioun Stone (Leadership) boosts. Aura faint transmutation; CL 5th; Slot head; Price 4,500 gp; Weight —. This has no effect on Knowledge skills you already have ranks in, and you may not add ranks to the new skills unless you could normally (i. As a Headband of Intellect (any variety), but you are now considered "trained" in all Knowledge skills and may make checks for them, even though the you may not have any ranks in it. The Eldritch Knight is a badly designed class in 5e. Headband of Ponderous Recollection. This silver headband grants a +3 competence bonus on the wearer’s Charisma-based checks. 506 Aura faint transmutation; CL 5th Slot head; Price 4,500 gp; Weight — Description This delicately engraved silver headband grants its wearer a +3 competence bonus on Charisma-based checks. A wearer’s Wisdom score can be raised above normal racial maximums through wearing this item (that is. He has the highest Charisma of all the companions. DESCRIPTION. Each helm, helmet, hat, or mask contain its unique defensive stats, effects, bonuses, skill checks, and more when they are equipped. For social reasons, Miraluka hide their appearance by wearing a headband, a mask, or similar concealing headwear. Headband of Intellect. Be a half-elf, dragonborn, tiefling, or any other race that gets a bonus to. Existence of Volo's Ersatz eye which gives +1 to Charisma. Note: it takes the headband slot, maybe see if you can combine it with a headband of int. Circlet of Persuasion. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. They don't get the capability to really impact things in melee combat unless you pick up some form of archetype. Now Paladin is mainly a martial class with the ability to use magic, in that order. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. Explorer. The head band of intellect makes your intelligence 19. Even though they don’t feel joy or love or sadness. History []. The DMG suggests that in "High Magic" campaigns, new PCs at tier 2 (level 5-10) can start with one uncommon magic item. 241, PRPG Core Rulebook pg. Wondrous items with charges can. It seems OP for such an early find. The creature can't cast Spells, activate Magic Items, understand language, or communicate in any intelligible way. You need to raise your charisma fairly early. The rings of charisma crafted by the dwarves of old Myth Darrnor were usually shaped thin and made out of platinum. Featured on Meta We're rolling back the changes. Those two ability scores are too broadly useful in skill checks, and are generally of extremely high value. Helmets can be equipped to character's head in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. I have one ring slot basically unused. A. It's a spell by spell basis, but essentially it affects your "accuracy" with spells. "The minimum Intelligence score needed to cast a wizard spell is 10 + the spell’s level. My proficiency bonus would be +3 because at levels 5-8 your proficiency bonus is +3, and I am Level 7. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes. Aura moderate transmutation; CL 8th; Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Rolls basically come in three flavors: “rolls” (e. Once you take that into account, by choosing 21 and 23 as the two initial power levels for the belts, the game's designers seem to be following the same pattern set by the Headband of Intellect and the other items. Gather your party and venture forth!But for fighter they aren’t the “best” race to pick. Intelligence helps you resist things where knowing something is false counters it. A demon has a high charisma because of just how much they hate things. Lord of Fetid Obliteration Compendium - Sources->Waterdeep: Dungeon of the Mad Mage door. #1. Its Wyll. Athletics. DESCRIPTION. Target creature's Intelligence and Charisma scores each drop to 1. This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. The common multiclass is Tempest Cleric 2/ Sorcerer 10 (usually draconic blue or bronze). Depending on your character’s class, they’ll use either Intelligence, Charisma, or Wisdom for spellcasting. Can go ranger knight heavy armour so all you need is charisma to hit and some con. 8161481414 is doable for Wood Elf, 8 int you also can fix by headband (if you need). You need to obtain the Warped Headband of Intellect. A headband of aerial agility +6 functions like a +4 version, but the headband grants the ability to use fly at will. g. Vicious Mockery. The goal is to be able to upcast the most powerful version of the Animated Dead spell, which allows you to call upon Ghouls and. 5 0+0. You don't need a high charisma, nor every charisma based skill to enjoy this game. The Headband of Intellect's design is that of a very thin golden circlet. Hell you could dump int in any class build and use the headband to make perception, history, arcana, etc INT checks where otherwise your character would probably have low INT. Feeblemind. Charisma. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. Wondrous Item, uncommon. It has no effect on you if your Intelligence is 19 or higher without it. This attractive silver headband is decorated with a number of small red and orange gemstones. This elegant silver band often resembles curling fig leaves and fits around your brow. This is probably why Charisma is the key attribute for D&D spell-casters who wield their magic with their emotional qualities, deliberately distinct from the intelligent D&D Wizard and their careful study and memorization. If I had a Charisma increasing ring, I could use Eyes of the Eagle helmet (?) to increase Perception by +5 (instead of using the helmet slot for the Charisma headband). +18 Charisma (from High Half Elf + Ersatz Eye)Headband of Spiritual Focus. No, they are temporary at first, and then they become permanent after 24 hours. Warped Headband of Intellect features in Baldur’s Gate 3:. That’s because as you level, you get ability score increases (ASI) that bump your spellcasting ability modifier higher AND your proficiency bonus goes up. The mechanics are pretty easy, it'll simply work the same as those two - uncommon, requires attunement - but the question is, what kind of item should it be? Description. #3. If they really need to be overly strong at melee as a caster, tell them to be a fighter with the level 3 eldritch knight path. On a failed save, the creature’s Intelligence and Charisma scores become 1. Wondrous item, very rare (requires attunement by a wizard) While you wear this heavy iron headpiece, your Intelligence is improved by 2, your charisma by 1, and any time you cast dispel magic, the spell acts as if you had cast at two levels higher than the spell slot used. You have advantage on Charisma ( Persuasion) checks made to interact with dwarves. This intricate gold headband is decorated with several small blue and deep purple gemstones. But here's the thing, cantrips scale with your character's level. I'm not sure if this is widely known already but the extra spells you can prepare with the headband on actually stay prepared (seemingly) forever even if you remove it. See individual. No bonuses are applied to it. We could use (Any) Bard 2 for Jack of All Trades 3, depending on what magic item we pick below, but we want that Heavy Armor proficiency, so Fighter is the best choice. 20 Charisma Warlock That Can Still Crit (3 Pics). I understand it's. Specific Mechanic. A lot of items in D&D 5e have the function of setting an attribute to a fixed value. So for example, a Wizard with an intelligence of 16 (+3) has a spellcasting ability modifier of +3. 12-14 should be more than enough. Driven by discipline and the mystical force Ki, they destroy their enemies quickly and effectively. I hadn’t seen this mentioned anywhere else, but maybe I missed it. I was wondering how to increase charisma in dnd, any way at all would be helpful. For those unaware, the Diadem of Arcane Synergy is a helmet that grants the Arcane Synergy buff for two turns when apply any status condition, which allows you to add your spellcasting modifier to weapon damage for two turns. This elegant silver band often resembles curling fig leaves and fits around your brow. . Deck of Many Things. BG3 is the third main game in the Baldur's Gate series. #4. Wood elf was picked mostly for a good stat. the creature's Intelligence and Charisma scores become 1. You're combining bonuses. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. Any permanent (racial bonus, other feats, ASIs, boons, class features, Manual of Gainful Exercise), as well as ongoing/temporary (Ioun Stone of Fortitude),. 6/6 sorcadin will have better spell progression (you will have sorc spells up to 3rd level, and spell slots equivalent to 9 full caster levels, so 4/3/3/3/1), and have 1 more sorcery point for metamagic (can do quicken twice per long rest) but will be MAD, meaning you need str or dex to melee. Drow's Headband of intellect #3Mutant Bloodhunter has mutagens that boost Int, Dex or Str even though it has downsides (Int - Cha saves disadv, Dex - Wis saves disadv, Str - Dex saves disadv). Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. “Skilled at mimicry and. 21. Cleric: The iconic Channel Energy user, Clerics get Channel Energy at first level, but most can’t afford to devote enough Charisma to be truly skilled with it. Activate [one-action] envision Frequency once per day; Effect When you are. Wondrous item, uncommon (requires attunement) Your Intelligence score is 19 while you wear this headband. Wondrous Item, rare (requires attunement) Your Constitution score is 19 while you wear this amulet. This deception can encompass. While the gods work through a Paladin certainly, the Paladin is powered by their conviction in their oath first and foremost above all other things. Notes: Deception, Headwear. An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. If you are the variant high elf, you can take blade ward which could be situationally useful (especially with action surge). Reviewing the Classes that are. Relatively few spells in D&D 5e require a Charisma saving throw, and when they do it's often difficult to describe the in-game reasons for why they require such a throw. The Monk 5e class is the martial arts expert of the D&D world. (You can get the warped headband of intelligence from blight village by killing Ogers increasing int to 17) 2 levels in warlock gives Agonizing Blast + Repelling Blast 1-10 + charisma modifier also hex which adds 1-6dp (Meaning at. A permanent boost, (or in Pathfinder, even a long term temporary boost,) however, provides its effect as if it were full points change in the attribute, increasing derived. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. Tempest Domain: -7th Level Domain spell “Control Water” is replaced with “Freedom of Movement”. History [edit | edit source]. attuned dmg uncommon wondrous-item. 00 for just $39. Dead Man's Headband Dead Man's Headband (Ultimate Equipment) will increase the DC of any fear effect you create by 1. (Redirected from PFSRD:Headband Of Alluring Charisma) This material is published under the OGL 1. From the perception / insight checks to the spell saving throws, wisdom covers quite a few areas. Pact of the blade already lets you imagine anything you want as a weapon and makes you proficient with it. Here are a few examples: Amulet of Health: This magic item increases the character's Constitution score by 2, which in turn can improve thei. When the cursed target’s Charisma becomes 2, it dies, and its head tears from its body and becomes a new vargouille. When you invest the headband, you either increase your Wisdom score by 2 or increase it to 18, whichever would give you a higher score. You confused me there a little with your wording. 1. Wisdom is a power stat, Dexterity is a power stat, Constitution is a power stat, even charisma to some degree. Description This attractive silver headband is decorated with a number of small red and orange gemstones. Mastery (Legendary). Roll d%. After being worn for 24 hours, the headband grants a number of skill ranks in those skills. If you only need the charisma for laying hands, it seems +4 for 3 minutes is better than +2 always. Itmt you can either: Lvl3 warlock pact of the Blade [for Cha based melee weapon attacks] Buy Potions of hill giant strength [str21 for a fight] Feat +2str. Reju (5e Equipment) Reju is a silver and crimson rapier composed of magically enhanced steel with ornate designs of roses across the blade and thorns forming the bell and hand guard. Charismatic characters. Uncommon - Gauntlets of Ogre Power (19 Strength) - Headband of Intellect (19 Intelligence) - Potion of Hill. "The minimum Intelligence score needed to cast a wizard spell is 10 + the spell’s level. This attractive silver headband is decorated with a number of small red and orange gemstones. In addition, if you cast friends or charm. Scanlan read and finished the tome during Vox Machina's journey through the Feywild,. It also grants a +4 bonus on saving throws against mind-affecting conditions. Start with a level in Rogue to get Expertise in Deception and Persuasion and 4 skill proficiencies (plus armor & weapon proficiencies and a couple extra hitpoints), then Illusionist Wizard the rest of the way. 5: Do the aforementioned magic items (Periapts of Wisdom, Headbands. at least in 5e. Even without the Headband, an Int 11 Wiz-5 can cast an Empowered Magic Missile. #10. Headband of Mental Superiority. I'm looking for items to boost my charisma skill checks that are not one of the following: - Cloak of Charisma. This lovely piece of jewelry appears to be a flawless pearl set into a fine, delicate chain of white gold, designed to be worn about the head. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Headband of Alluring Charisma: Helpful but not essential, so don’t pour too much money into it. The cursed target loses 1 point of Charisma after each hour, as its head takes on fiendish aspects. This is why the amulet of health is rare, while the gauntlets of ogre power and headband of intellect are only uncommon. " Bonuses of the same type don't stack; so if someone cast a spell on you which gave you another enhancement bonus to Charisma you only apply the higher bonus. You will have the opportunity for justices later. Caster Level: 20th; Prerequisites: Craft Wondrous Item, Craft Epic. The description of the Headband of Intellect says: Your Intelligence score is 19 while you wear this headband. Home > Equipment > Armor and Shields >. . There are two answers in my opinion. Slot: headband. It has everything a Bard needs, though, you must take two levels in it. That's strong enough without needing to speed up the cha bonus perk. Nope, Magic Initiate: Warlock uses charisma, MI: Wizard uses intelligence, and MI: Cleric uses wisdom. The creature can’t cast spells, activate magic. Both are uncommon items. Leveling your character up is the most reliable way to up your spell save DC. Charisma is the force of a person's soul. Magic Items and Detect Magic. ago. 248, PRPG Core Rulebook pg. In the core rulebook, the Rogue was the unmatched master of stealth, skill, and surprise attacks. Once per day the owner of this silver mirror can spend a standard action to look into it and gain a +4 bonus to Charisma ability score for 1 hour. On a successful check, the creature senses a weird aura coming out of it, almost frightening. Strong evocation; CL 17th; Craft Wondrous Item, Maximize Spell, searing light; Price 23,760 gp. 5 times the value (4000*1. Belt of Dwarvenkind. A character’s base Leadership score equals his level plus any Charisma modifier. Still, it knows who its friends are and can follow them and even protect them. Hag mask. Slot none; Weight 7 lbs. (19 with headband of intellect) 14 Wisdom 9 Charisma As a Wood Elf. I really enjoy Tempest Cleric 2/Storm Sorc 10 for the flavor aspect of it. Pathfinder 1e bards should have 28 CHA by mid levels if they focus on boosting it (18 stat + 2 racial + 2 ASI + 6 Headband of Charisma). 5=6000) then you add the two values together for 10k. Charisma represents a character's charm, persuasiveness, and force of personality. Outside factors can affect a character’s Leadership. Cloak of Charisma Wondrous item, rare (requires attunement) While wearing this cloak, your Charisma is effectively 2 points higher. This deception can encompass everything from misleading others through ambiguity to telling outright lies. On a failed save, the creature’s Intelligence and Charisma scores become 1. I wonder if anyone has ever done a story like this, where they started as an 8 intellect character and ended up getting a Headband of Intellect. Scout’s Headband CL 9 (Pretty cheap, it gives you true seeing for one minute once per day) Seven Veils CL varies (each veil gives you immunity to one or another of the prismatic veils. In Kingmaker you could even get a +6 to Int, Cha, and Wis headgear. Aura strong conjuration and transmutation; CL 12th; Slot none; Price 25,000 gp; Weight 5 lbs. Your character is a combination of game statistics, roleplaying hooks, and your imagination. Wondrous items with charges can. He can't cast 3rd level spells, but Empowered Magic Missile isn't a 3rd level spell. Charisma is your force of personality, as well as your conviction and dominance of willpower.